![]() In the DLC there are a lot of ways for monsters to increase their max hit or decrease your DR, which can lead to dying because you didn't figure out that if the enemy does this attack and then uses that attack and it has enough stacks for its passive, it can do just enough damage to kill you. Pre-DLC, with the exception of Into the Mist and Impending Darkness with their Afflicted monsters, for pretty much every enemy you could figure out if you were safe by just comparing their max hit to your DR + Auto-Eat Threshold. ![]() Yeah, my only real annoyance with the DLC combat is that it makes it much harder to figure out by hand whether or not you're safe in a given fight.
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